Turns 4 and 5 see the Russian first section falling back into the woods but not before one rifleman returns to take one more shot at Jerry ( morale check effect ). The Russians get support from a T26 which moves steadily up the road, just in time to see the German section leaving the wood to chase after the Russian first section.
Section three of the Germans fire fight with the Russians in the village, killing three and driving them out suffering only two wounds in return. But as the Russians leave the hut they cheer as the T26 rumbles into view.
What will happen in turn 6 and 7 as the Germans have no anti-tank weapons !
( From turn 4 onwards when the random event card comes up I check for reinforcements. I roll two dice and have to roll 3 or less on each die. 1 pass = possible reinforcements if none have arrived already, 2 passes = definite reinforcement, a double = roll on the armour table. The Russians rolled double 1 Uraaah ! ).
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